Tuesday, April 17, 2012

"The A2s always were a bit twitchy."



The David 8s, however, are nothing but sublime!

So here's your next X-plorers non-player android. He's an NPC of course so he can go and hijack the mission with new, hidden objectives. I've included basic PC stats as well. Enjoy!

MODEL: DAVID 8 (prefers to go by "David")
MAKE: Weyland Industries, Cybernetics Division
HEIGHT: 1.86 meters
WEIGHT: 86 kg
AGILITY (AGL): 15+
INTELLIGENCE (INT): 16+
PHYSIQUE (PHY): 13+
PRESENCE (PRE): 12 (cannot be higher due to manufacturer's program settings)
CLASS: Scientist
HP 10 +1d6 per level
BASIC HIT BONUS n/a; skill levels begin at advanced levels to compensate
SAVING THROW 15+
AC 14

ENVIRONMENTAL MODES
While David 8 is constructed of the most advanced Dura-ternity™ polymers for rugged use, he must wear a pressurized suit (space suit) for submarine, offworld, or EVA excursions. Further data on this is classified at this time.

SKILLS
David model androids are capable of executing a wide array of enhanced skills set programs. Below are some of our more popular enhancements and the related attribute. All Davids begin with "Science" as their primary skill. Purchasers may pick three (3)  more skills at no cost. Additional skills are $6,000 cr. Skills always begin at level 3.
  • Science (INT) - the primary skill for the David 8, purchasers may choose a model with a subspecialty at no additional cost. May be swapped for "Medicine" skill but model cannot have both.
  • Computers (INT)
  • Security (INT) - hidden espionage skill
  • Mechanics (INT)
  • Robotics (INT) - self repair, remote drone construction and repair
  • Pilot (AGL) - all Weyland Corp. vehicles (space, land, air, aquatic) full catalog included
  • Linguistics (INT)  - fluent in all known Earth languages, this is a free skill. 
  • Sociology (INT) 
  • Games (INT) - all models come highly knowledgable in chess (up to Grand Master level) as well as many others
  • Sleight of Hand (AGL) comes in handy for fixed-blade, mess hall exhibitions


David upgrades his skills using a small wireless data antenna embedded in his left wrist. This port acts as a universal computer interface that allow him to control complex systems without need for manual or verbal commands. It also comes with a nifty helmet, which serves no practical purpose, save to be stylish.


RESTRICTIONS
As David is an android (we prefer the term "cybernetic being") he is not capable of psionic abilities. He may eat regular food and metabolize from it, as a human would, but he prefers to interface with a power port in his quarters when possible to fully charge. A full charge will last 30 Earth days. Without a full charge after the 30 days, the unit will begin to lose -1 attribute score per day (GM's choice). He takes one full sleep cycle to recharge fully at which point his attributes will be restored. David recharges wirelessly in a modified sleep pod to avoid "confusing" human crew members.

Also, there may be occasion for you to program your David 8 to violate one of the 3 Laws of Robotics in order to achieve classified mission goals. You'll be happy to know that David 8 is fully capable of executing these commands without damaging his logic systems.

More about David 8 from Weyland Industries

NOTE: This version is undergoing revision. I may need to revisit/revise this posting further once the film debuts to reflect a more accurate portrayal. As it is, I took some liberties anyway. :)

Friday, April 13, 2012

Prometheus deck plans and interior shots!

Go figure. Just ONE DAY after I did a write-up in an attempt to pin some stats to the Prometheus, and they go and release BLUEPRINTS!

When it rains it pours, I guess. The awesome part? They're practically game ready maps and handouts!

So here ya go, feast your eyes on the pics, most of which were first released on Collider.com (click to enlarge)...


Bridge


Crew Lounge

Vickers Personal Quarters/Lifeboat

Medical/Science Lab

Med Pod/Surgical Robot


Hypersleep/Cryo-chamber

Excursion Suit Room

Single Occupant Escape Pods

Hangar Bay

Prometheus swivels thrusters down into landing gear...
BONUS:
The filmmakers have also released a great image of the heavy ground vehicle carried by Prometheus, called the RT01 Transport. So it looks like I'll have to do stats that are more accurate for that. Heck, I'll have to re-do stats for the ship too!


Cool stuff!

UPDATE: Added a few new images of the lounge and hangar bay.

John Carter Breaks Even

Better than breaking even--the film has taken in about $263,903,533 worldwide, according to Box Office Mojo. You'll recall the budget was estimated at $250 million.

While I can't imagine this guarantees a sequel, it's nice to know that at least it made it's money back.

I'm hoping to see it in theaters one more time (second run probably) before it ventures off to the Blu-ray presses.

Thursday, April 12, 2012

GUYS, CHECK OUT MY NEW RIDE:

The Prometheus! Let's stat this baby up* X-plorers style:

DESIGNATION: USCSS Prometheus
  • Make: Weyland Corporation
  • Ship Class: 3 
  • Type: Frigate (Exploration vessel)
  • Crew: 9 (hypersleep beds, 1 android charge station)
  • Hull Points: 20
  • No. Weapons: none, but if you wanted to add some...
  • Weapons Damage: Four particle beam emitters, 1d6+2 each, with extra gunners they can fire independently
  • AC: 10
  • NPC Skill**: 15/13/11+ (drop to 14/12/10+ if android is on board)
  • XP Value: 140 unarmed; 240 armed
  • Cost (in millions): 65cr unarmed; 100 armed and fully stocked
Other:
  • Nuclear Powered Ion Plasma Engines (translation: sublight only) spend 2 million cr and upgrade to hyperdrive; they are swivel mounted though for +1d4 maneuverability
  • Intergalactic Long Range Communication Antennae (Intergalactic? Let's say range: 5 lightyears) 
  • Ejectable lifeboat module: (sorry dude, only holds 8!)
  • Medical bay: four medbay beds with diagnostic sensors, portable triage and surgery packs, biomed scope, 4 canisters to hold extra-terrestrial specimens (very breakable, it turns out...)
  • Multiple cargo bays: Four holds with total capacity of 6 metric tons (6.6 tons)
  • Suit bay: One dozen exo-atmosphere suits for planetary or vaccuum excursions, bubble helmets tend to get stuck if you try to remove in a hurry :)
  • Vehicle bay: Carries one B.A.D.G.E.R class moon wagon; two, 2-person ATVs
  • Armory: 10 laser pistols (2d6/range 50); 10 pulse rifles (4d6+1/range 100), 4 dozen plasma grenades (5d6/range 15), 6 hover sensors for laser-mapping environments
  • And a (giggle) FIREPROOF WINDSCREEN! (+1 vs. fire in an oxygen atmosphere!)
  • More photos, including an uncropped version of above
  • Want more?
EDIT: Based on this article, you can up the crew capacity w/suits to 20 (including 1 android) but just make sure there are fewer seats of the lifeboat than total crew, ya know....just to make things interesting.
*According to the photo and some embellishment on my part.

**Straight from the rulebook: This is a typical Skill Throw for all crew at basic, experienced, and advanced levels. This can be adjusted by the referee for more or less skilled crew as desired.



P.S. Did you know that Las Vegas coulda' built a FULL SIZE Enterprise hotel back in the '90s? But they totally chickened out.
Bastards!!

Monday, April 9, 2012

Life and stuff...

Gah, so I missed Thark Thursday--my bad--but I have an excuse! We're in the process of moving to our new (and first!) home. We close at the end of the month and we're extremely excited. For the last 8 years we've been living in a charming but often too-small apartment. In the new place I'll finally get all my books, games, and geek swag into one area. Plus, there's a workbench (!) in the basement which will end up as a mad science lab for all sorts of geeky experiments!

Anywho, with the move just weeks away we've been packing like crazy to get things ready and so blogging and other nerdly pursuits have been moved to the back burner. But never fear space cadets--things will be up and in full swing by middle of May. Until then, blogging will likely be sparse, but I'll try and pop in when time allows.

Hope you all had a great Easter weekend!