Showing posts with label homesteaders. Show all posts
Showing posts with label homesteaders. Show all posts

Thursday, April 22, 2010

Occupation: Space Pioneer (a.k.a, Homesteader)

SPACE PIONEERS!
(A new class for X-plorers RPG)
Requirements: PHY 8
Prime Requisite: PRE
Hit Dice: Add +1 for hardiness (in addition to physique bonus)

Space pioneers are hardy individuals who have ventured out into the wilderness of the galaxy with the intention of establishing a permanent residence on another world. Pioneers seek the great challenges and rewards that come from self-reliance, hard work, willingness to adapt, and to some extent—solitude. No settler is truly an island unto her or himself though and also must learn to communicate with many other cultures and forms of life should they expect to thrive in hostile environs. Because of this, their prime requisite relies more on inner fortitude and willpower than raw intelligence or even physical stamina (hence Presence is listed).

Pioneers select from one of the four basic classes to start and add the following skill set bonuses:
  • Scientist : +2 on any one scientist skill
  • Soldier: +1 on demolition restricted to mining and +2 for survival, 0 on all other skills
  • Scout: +1 on any one scout skill
  • Technician: +2 on any one technician skill
Space pioneers may multi-class in Scientist, Scout, and Technician classes, but not Soldier. PCs who multi-class should otherwise be treated normally per the X-plorers rulebook (see page 13).

There is no maximum level set for this class.

The Space Settlement Act of 2436 provides space pioneers with a beginning balance of 10,000 credits (a one-time, upfront stipend) as dispensed by Central Space Command (CSC) to spend on transportation, equipment, and supplies. In addition, they have the option of earning an additional $800 credits in a standard month (28 Earth days) should they sign a contract for a sensor unit that will transmit data about their settlement’s environment back to Earth. Upkeep of the unit is required and tampering will void any agreement and the ability to earn income.

Space pioneers will need transportation, provisions, and the means to provide for themselves continuously through agrarian endeavors, mining, or procurement of other natural resources. Pioneers may take up a trade or sell goods (such as those resources they have grown or mined) to supplement income but cannot become full-time merchants.

Homesteaders must each have their own Survival Pack (page 14) and carry at least a sidearm at all times. All space pioneers are human.

Space Pioneers: Microcolonies and SSA.2436

Proper space colonies are generally 100+ population to support and maintain a presence in an established environment (be it planetary, moon, or space-based). Colonies were therefore huge undertakings that sometimes became too expensive to fund, which led to many ventures being canceled. Seeking a way to spread the human genome throughout the galaxy (and increase profitability in space), a new approach was sought--and SSA.2436 was born.

Two centuries ago, the Space Settlement Act of 2436 (SSA.2436), also called the “Homesteaders Act” encouraged settlers to found their own micro colonies with as little as a few families and a star cruiser stocked full of supplies--this was often thought to be extremely dangerous, if not the least bit risky.
Most environs—be they uninhabited asteroids, desolate moons, or primordial worlds infested with savages—gave even the most equipped and well trained colonials a run for their money.

To send unregistered citizens out into the final frontier without more than a few small arms and freeze-dried rations seemed like manslaughter, at best. So the Act included regulations for spacefaring technologies, provisioning, and a pared-down “code for lawful conduct” and “establishing friendly relations” with neighbors, natives, traders, and “elements unknown”. The Act became the basis for a cottage industry that exploded overnight and fueled the spread of human settlements on other worlds.

For the first time in history, we were no longer left wanting to reach the stars—we were outfitted and made ready for the task.

Next file: Occupation: Space Pioneer